Deadpool has finally crashed into Marvel Rivals, and true to form, he refuses to follow the rules everyone else plays by. This guide breaks down his kit, his best build paths, and the tips you need to make his chaos work for your team instead of against it.
Every other hero in Marvel Rivals locks you into one role for the match. Deadpool doesn't. He's the game's first true multi-role hero, capable of swapping between Vanguard, Duelist, and Strategist mid-fight depending on what your team needs. Losing your tank? Swap to Tankpool. Team starved for heals? Swap to Healpool. Want to just delete a squishy backline hero? Duelist Deadpool has you covered.
That flexibility comes with two catches. First, he levels up during the match itself through an XP and upgrade system, so he starts weak and only becomes dangerous once you've invested time into him. Second, mastering him means learning three overlapping kits instead of one, making him one of the hardest heroes in the game to master.
Deadpool's kit revolves around role swapping, mobility, and building Style through aggressive play. Each role has unique abilities, but several mechanics carry across all three playstyles, including his primary weapons — katanas and guns.
Here's the full breakdown of Deadpool's Katanas and Deagles kits, and their upgrades, for each role.
As a Vanguard, Deadpool runs 500 HP and leans into space control. His Magical Unicorn Shield blocks incoming damage, while the Ban Hammer taunts enemies and rewards missed attacks.
| Name | Input | Description |
|---|---|---|
| Dual Desert Eagles | LMB | Shoot enemies with dual Desert Eagles. |
| Magical Unicorn Shield! | RMB | Throw a plush toy to generate a spherical shield that blocks attacks. |
| Slice and Dice! | Shift | Switch to dual katanas. |
| Bunny Hop | Space | Perform a double jump. |
| Deadpool In Your Area | E | Taunt and deal continuous damage to nearby enemies, disrupting vision. |
| The Ban Hammer | Q | Taunt an enemy, draining their HP and gaining bonus health. |
| Healing Factor | Passive | Heal out of combat; gain brief invincibility on heavy damage. |
| Maximum Flair | Passive | Increase Style Rating by landing abilities. |
| Name | Input | Description |
|---|---|---|
| Kick@$$ Katanas | LMB | Slash forward with dual katanas. |
| Hazardous Hijinks | RMB | Dash forward and slash; landing a hit allows another dash. |
| Lock and Load! | Shift | Switch to dual pistols. |
| Bunny Hop | Space | Perform a double jump. |
| Deadpool In Your Area | E | Taunt and deal continuous damage to nearby enemies, disrupting vision. |
| The Big Test | Q | Complete combo challenges to gain extreme speed and healing. |
| Healing Factor | Passive | Heal out of combat; gain brief invincibility on heavy damage. |
| Maximum Flair | Passive | Increase Style Rating by landing abilities. |
| Name | Input | Description |
|---|---|---|
| Dual Desert Eagles | LMB | Fully charged shots launch an explosive projectile; increases max ammo. |
| Kick@$$ Katanas | LMB | Jab strikes deal critical damage; double jump bounce guarantees a jab. |
| Magical Unicorn Shield! | RMB | Increases the protective shield's size and durability. |
| Hazardous Hijinks | RMB | Can be chained an unlimited number of times on successful hits. |
| Deadpool In Your Area | E | Grants 40% damage reduction to Deadpool and 20% to nearby allies. |
| The Ban Hammer | Q | Inflicts extra damage per second and Vulnerability stacks on enemy misses. |
| The Big Test | Q | Grants bonus health to Deadpool and nearby allies when Jackpot is active. |
Duelist Deadpool trades survivability for damage, running just 250 HP. His Hazardous Hijinks dash can chain almost endlessly with upgrades, and his thrown-head projectile (upgraded to explode after multiple catches) adds serious burst to his kit.
| Name | Input | Description |
|---|---|---|
| Dual Desert Eagles | LMB | Shoot enemies with dual Desert Eagles for high damage. |
| Headshot! | RMB | Throw your avatar to damage enemies; it returns like a boomerang. |
| Slice and Dice! | Shift | Switch to dual katanas. |
| Bunny Hop | Space | Perform a double jump. |
| Deadpool In Your Area | E | Taunt and deal continuous damage, gaining damage reduction. |
| Skill Issue | Q | Taunt an enemy, punishing missed attacks with damage and vulnerability. |
| Healing Factor | Passive | Heal out of combat; gain brief invincibility on heavy damage. |
| Maximum Flair | Passive | Increase Style Rating by landing abilities. |
| Name | Input | Description |
|---|---|---|
| Kick@$$ Katanas | LMB | Slash forward with dual katanas for high burst damage. |
| Hazardous Hijinks | RMB | Dash forward and slash, refreshing cooldown on hits. |
| Lock and Load! | Shift | Switch to dual pistols. |
| Bunny Hop | Space | Perform a double jump. |
| Deadpool In Your Area | E | Taunt and deal continuous damage, gaining damage reduction. |
| Pop Quiz! | Q | Trigger combo challenges to enhance speed, damage, and survivability. |
| Healing Factor | Passive | Heal out of combat; gain brief invincibility on heavy damage. |
| Maximum Flair | Passive | Increase Style Rating by landing abilities. |
| Name | Input | Description |
|---|---|---|
| Dual Desert Eagles | LMB | Fully charged shots launch an explosive projectile; increases max ammo. |
| Kick@$$ Katanas | LMB | Jab strikes deal critical damage. |
| Headshot! | RMB | Automatically rethrows up to three times with a final explosion. |
| Hazardous Hijinks | RMB | Provides additional dash charges for increased mobility. |
| Deadpool In Your Area | E | Increases damage reduction effectiveness and duration. |
| Skill Issue | Q | Enemies take additional damage per second and vulnerability stacks. |
| Pop Quiz! | Q | Grants a 15% damage boost that doubles upon completing the challenge. |
At 250 HP with a healing-focused kit, Strategist Deadpool heals allies simply by shooting or slashing near them. His dash becomes a mobile AoE heal, and his ultimate provides some of the strongest sustained team healing in the game.
| Name | Input | Description |
|---|---|---|
| Dual Desert Eagles | LMB | Shoot allies to heal them directly, or enemies to damage them. |
| Bouncing Bobblehead | RMB | Throw a spinning avatar that heals allies and damages enemies. |
| Slice and Dice! | Shift | Switch to dual katanas. |
| Healing Hop | Space | Double jump while providing a healing boost to nearby allies. |
| Deadpool In Your Area | E | Creates a zone that heals nearby allies and disrupts enemies. |
| Pwnage Pound | Q | Taunt an enemy to grant healing over time; missed attacks grant extra healing. |
| Healing Factor | Passive | Heal out of combat; gain brief invincibility on heavy damage. |
| Maximum Flair | Passive | Increase Style Rating by landing abilities. |
| Name | Input | Description |
|---|---|---|
| Kick@$$ Katanas | LMB | Striking enemies heals nearby allies in an area. |
| Healing Hijinks | RMB | Short dash attack that heals nearby allies on impact. |
| Lock and Load! | Shift | Switch to dual pistols. |
| Healing Hop | Space | Double jump while providing a healing boost to nearby allies. |
| Deadpool In Your Area | E | Creates a zone that heals nearby allies and disrupts enemies. |
| Final Exam | Q | Massive team healing scaling with enemy hits; resets Healing Factor. |
| Healing Factor | Passive | Heal out of combat; gain brief invincibility on heavy damage. |
| Maximum Flair | Passive | Increase Style Rating by landing abilities. |
| Name | Input | Description |
|---|---|---|
| Dual Desert Eagles | LMB | Explosive projectile heals allies caught in the blast. |
| Kick@$$ Katanas | LMB | Releases stronger healing bursts when hitting enemies. |
| Bouncing Bobblehead | RMB | Automatically rethrows; explosion provides burst healing. |
| Healing Hijinks | RMB | Can chain the dash up to three times, bouncing after each hit. |
| Deadpool In Your Area | E | Healing and damage are increased; allies gain a damage boost. |
| Pwnage Pound | Q | The target suffers extra damage every second. |
| Final Exam | Q | Increases maximum healing output and area of effect. |
Because Deadpool can switch roles mid-match, there isn't one universal build. Instead, prioritize upgrades based on the role your team needs most.
Falling behind on upgrades is the single biggest reason a Deadpool pick underperforms.
Because his ultimate relies on Style generation rather than passive charge, even small adjustments to his upgrade pacing or dash cooldowns can have a noticeable impact on his performance.
Is Deadpool hard to play in Marvel Rivals?
Yes. He's widely considered one of the most difficult heroes to master, since he requires learning three distinct role kits and precise combo timing rather than one straightforward ability set.
What role is best for Deadpool?
It depends on your team's needs. Duelist and Strategist share similar mechanics and are recommended starting points, while Vanguard is best learned once you're comfortable with his combos.
How does Deadpool's ultimate work?
Deadpool doesn't build ultimate charge passively. Instead, he fills a style meter by landing attacks and abilities, and can only use his ultimate once it's full.
Can Deadpool heal himself?
Yes. His Healing Factor passive regenerates health when he's out of combat, and he can survive lethal damage through a built-in resurrection-style mechanic.
What is Deadpool's team-up ability?
Deadpool anchors a team-up with Jeff the Land Shark, who can deploy a plushy that blocks enemy vision and heals nearby allies.
When should I switch roles as Deadpool?
Switch roles whenever your team's composition needs to adapt. Vanguard helps hold objectives, Duelist excels at eliminating backline enemies, and Strategist provides healing when your team lacks sustain.
Stay up to date with SCUF. Get our latest News, Guides, and Product Updates in your Google feeds.
Add SCUF as a preferred sourceThanks for helping us improve this article.